Posts Tagged ‘FSX’
We continue looking at basic maneuvers with Point Turns. The “point” is to look out your side window and pick a visual landmark to circle around in a smooth manner: compensating for wind, continually adjusting bank angle, and maintaining altitude all while keeping your eyes off your instruments. Chris Palmer from Angle of Attack takes […]
It’s time to start learning some basic maneuvers. In today’s episode Chris Palmer from Angle of Attack demonstrates S-Turns, or Snake Turns. For this exercise he picks a long, straight road to use as reference as he alternates left and right turns, always crossing the road perpendicularly and always while maintaining altitude. He’ll also show how […]
Straight and level flight relies on three things: maintaining your Heading, staying at one Altitude, and adjusting Trim. Chris Palmer from Angle of Attack introduces these concepts so that you can get more of what you came for: enjoying the view. Need some Saitek gear for your flight sim? FREE GROUND SHIPPING ON ALL ITEMS […]
November 25, 2014
Comments Off on Interested In Beta Testing?
Posted in: Testing
UPDATE DEC 12 – 2014: REGISTRATION IS NOW CLOSED. THANKS TO ALL WHO SUBMITTED AN APPLICATION! Saitek is looking for a few good testers. Hardware testers, specifically, who own Saitek equipment and are interested in participating in beta testing both hardware and software. First up is helping Dovetail Games with their beta testing of FSX on […]
In aviation parlance the flare is the transition between an approach to a landing. There’s quite a bit more to it than cutting the power and pulling the yoke up in a semi-panic when the runway is approaching, which is what I usually do. In this week’s episode Chris Palmer from Angle of Attack explains […]