Posts Tagged ‘FSX’

AVIATOR90: A Good Landing Is A Good Landing

You’ve probably heard the joke that, “A good landing is any landing that you can walk away from.” In realty, landing an aircraft is a skill that with practice can be mastered and save you from costly wear and tear on your aircraft’s body (and your own.) In today’s episode Chris Palmer from Angle of Attack […]


VIDEO: Cloud-Flyer close to production

Cloud-Flyer International sent us a video of their latest prototype for a motion simulator featuring the X55 Rhino. If you are not familiar with the Cloud-Flyer it is a 2 axis flight deck requiring no power, just gravity to create motion as in a real airplane. They are not taking orders yet but for more info […]


AVIATOR90: Intro to Traffic Patterns

We are now past the basics and into the “Local Maneuvers and Airwork” section of the Aviator90 series. In today’s episode Chris Palmer from Angle of Attack introduces and explains a general traffic pattern and its individual legs.  Due to the restrictions on YouTube this week’s video is only viewable on the Angle of Attack website. It’s still free though. […]


VIDEO: Using and Understanding Pitch

In the last video of the “Basics of Flight” section of the Aviator90 series, Chris Palmer from Angle of Attack covers pitch. Understanding how pitch interacts with trim adjustments will help in finding the sweet spot for maintaining a certain airspeed during takeoffs, climbs, and descents. (Originally posted in 2010.) Need some Saitek gear for your […]


Froogle Giveaway: Saitek Pro Flight Yoke

In celebration of this year’s FS Weekend, one lucky winner will win a Saitek Pro Flight Yoke and Throttle Quadrant on November 2 courtesy of the Frooglepete stream on Twitch and Saitek! For details, terms and conditions go to saitek.com/frooglecontest